-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA256 Format: 3.0 (quilt) Source: view3dscene Binary: view3dscene Architecture: any Version: 3.15.0-1 Maintainer: Pascal Packaging Team <[email protected]> Uploaders: Abou Al Montacir <[email protected]>, Paul Gevers <[email protected]> Homepage: http://castle-engine.sourceforge.net/view3dscene.php Standards-Version: 3.9.6 Vcs-Browser: http://anonscm.debian.org/gitweb/?p=pkg-pascal/view3dscene.git Vcs-Git: git://anonscm.debian.org/pkg-pascal/view3dscene.git Build-Depends: castle-game-engine-src, debhelper (>= 7), fp-compiler, fp-units-castle-game-engine (>= 5.1.0), fp-units-fcl, fp-units-gfx, fp-units-gtk2, fp-utils (>= 2.6.2), graphicsmagick-imagemagick-compat | imagemagick, kicad-common, libatk1.0-dev, libgdk-pixbuf2.0-dev, libgtk2.0-dev, libgtkglext1-dev, libpango1.0-dev, libx11-dev, whitedune-docs Package-List: view3dscene deb misc optional arch=any Checksums-Sha1: d7c439c42da26a7d5ed9ba8d5e26620ee61f1b17 7032017 view3dscene_3.15.0.orig.tar.gz 3d87f459ba141b3ce0028d858fd457949f2594ed 9548 view3dscene_3.15.0-1.debian.tar.xz Checksums-Sha256: 908f7f4908fb0bd7a9d24c6a38f4029b31c0eb7a71341372b88e2ca9f0580092 7032017 view3dscene_3.15.0.orig.tar.gz 63b39a65f821b67c04c77186a3144116233f5420ced5481b15eaa5b8773753fd 9548 view3dscene_3.15.0-1.debian.tar.xz Files: 07c3d5fa29303d0a16e71827a578c681 7032017 view3dscene_3.15.0.orig.tar.gz 3deaf43733e455be27d8ad86abef75ac 9548 view3dscene_3.15.0-1.debian.tar.xz -----BEGIN PGP SIGNATURE----- Version: GnuPG v1 iQEcBAEBCAAGBQJVfBjgAAoJEJxcmesFvXUKsoEH/1l9P21efLc7CaO/n1Vg1bkB 46bM6DvHwJLzlWTrbJgmvfEJPQRpr4zWorkrd+P5uJT2oC21dR7qGMgP2ML51Ibt puCZDMqM/mByVXnCR3+1OszClRi0AyBkuq6C+uR/WEijfnHiyt8Y/h1o/2HvLGoy bQhtmIkxMHprMoT8xbCeLYUwx9eL0lTpNejmlKlpv3UCryeliKHC0RFivjKRfncd +o5lTu5/LUKGNMZ/q4PxNyEBkz3omHQWOYqOseQS5Gk01/0u3fIMo+arZtE6XuRV cRFokz04o/IGSfpN7L22gaIgowNhqt9IX7yZ6fq3vnrS3U3xcpzCW2RhKj5WrYU= =pGu5 -----END PGP SIGNATURE----- Changes: view3dscene (3.15.0-1) unstable; urgency=medium * New upstream release * Raise versioned dependency on fp-units-castle-game-engine * Update dates in d/copyright * Bump standards to 3.9.6 (no changes) * Enable some testing during building (b-depend on kicad-common and whitedune-docs to have a bunch of files to test) * Add TODO list -- Paul Gevers <[email protected]> Sat, 13 Jun 2015 13:12:13 +0200