Source: onscripter Section: games Priority: optional Maintainer: Ying-Chun Liu (PaulLiu) Build-Depends: debhelper (>= 11), docbook-to-man, docbook-xsl, dpkg-dev (>= 1.19.0), libsdl1.2-dev, libavifile-0.7-dev, libsdl-image1.2-dev, libsdl-mixer1.2-dev, libsdl-ttf2.0-dev, libbz2-dev, libjpeg-dev, liblua5.2-dev, libfontconfig1-dev, libvorbis-dev [!arm64 !armel !armhf !mips !mipsel], libvorbisidec-dev [arm64 armel armhf mips mipsel], libsmpeg-dev [!arm64 !armel !armhf !mips !mipsel], libmad0-dev [arm64 armel armhf mips mipsel], xsltproc Standards-Version: 4.5.0 Homepage: http://onscripter.osdn.jp/onscripter.html Package: onscripter Architecture: any Depends: ${shlibs:Depends}, ${misc:Depends} Description: Visual novel games engine compatible to NScripter ONScripter is a game engine compatible to NScripter, which is used to create and perform visual novel games. . This package provides both the standard version which is for Japanese and the 1-byte version which is able to run English text games.